Bricksmotion Components
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  • Setup
    • Where is my license key?
    • Activate you license within Bricksforge
  • Using components
    • Bricksforge One-Click
    • Bricks Structure
    • Activate "Event Panel"
    • Manual Importing Timelines and Events
    • Locked Classes
    • Reassign Timelines
    • Loading Conditions
  • Components
    • HEROES
      • Hero #1
      • Hero #2
      • Hero #3
      • Hero #4
      • Hero #5
      • Hero #6
      • Hero #7
      • Hero #8
      • Hero #9
      • Hero #10
    • SCROLL SCENES
      • Sticky Sections #1
      • Vertical Scroll #1
      • Scroll Scene #1
      • Scroll Scene #2
      • Scroll Scene #3
      • Scroll Scene #4
      • Scroll Scene #6
      • Scroll Scene #7
      • Scroll Scene #8
      • Scroll Scene #9
    • BUTTONS
      • Button #1
      • Button #2
      • Button #3
      • Button #4
      • Button #5
      • Button #6
      • Button #7
    • TABS
      • Tabs #3
      • Tabs #4
    • PROJECTS
      • Projects #1
      • Projects #2
      • Projects #3
      • Projects #4
      • Projects #5
      • Projects #6
      • Projects #7
    • CTA
      • CTA #1
      • CTA #2
    • CARDS
      • Cards #1
      • Cards #2
    • MENUS
      • Bottom Nav #1
      • Mega Menu #1
      • Full Screen Menu #2
      • Full Screen Menu #3
    • CUSTOM CURSORS
      • Custom Cursor #1
    • LOADING SCREENS
      • Loading Screen #1
      • Loading Screen #2
      • Loading Screen #3
    • TEXT
      • Text Hover #1
      • Split Text #2
    • IMAGE
      • Image Tilt #1
      • Image Reveal #1
      • Image Reveal #2
      • Image Reveal #3
    • PROGRESS BARS
      • Progress Bar #1
      • Progress Bar #2
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On this page
  • Component Structure
  • Animation Structure
  1. Components
  2. HEROES

Hero #8

Component Structure

  • COPY WRAPPER (div): Serves as the structural foundation, organizing Hero #8's content without specific styling.

  • HR8 COMPONENT (section): This is the main canvas of the hero, using the hr8__component class for styling, including full viewport height and flexible column direction.

  • HR8 ROWs and MASKs (block): Rows and masks within the component, identified by hr8__row and hr8__mask, create structured sections for content and visual effects.

  • HR8 HEADINGs (heading): Multiple headings (FIRST, SECOND, THIRD, FOURTH) use the hr8__heading class, positioned to draw attention with their content and animation.

  • HR8 SEPARATORs (block): Thin lines using hr8__seperator, visually dividing the hero's sections, enhancing the design's clarity and organization.

  • HR8 IMAGE (image): A background or key visual element, styled with hr8__image, sets the tone and atmosphere for the hero.

Animation Structure

HR8 - PAGELOAD outlines the sequence of animations for the hero component upon the page's load:

  • Separators Animation: Increases the width of .hr8__seperator elements to full width, creating a dynamic unveiling effect.

  • Image Fade-in: Brings the .hr8__image from opacity 0 to 1, gently introducing the visual element to the viewers.

  • Masks Scaling: Applies a transformation to .hr8__mask, scaling down in a staggered manner to reveal the hero content artistically.

  • Headings Movement: Moves .hr8__heading elements from below (y: 120%) to their original position, ensuring the text captures attention through motion.

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Last updated 1 year ago